VexedEnigma
Member
The Tale
One young woman's desire for closure on her tragic past, leads to the discovery of her families twisted web of secrets, blood and dark magicks. Trapped in a nightmare and stalked by dark shadows and whispering ghosts, she must face the secrets buried within and embrace them if she has any hope of survival. But the past can be deceitful, and the road to the truth is as long as it is deadly.
The Manor House
The setting for the story is an early Victorian Manor House, built on a small island off the coast of west Wales. The house once belonged to a wealthy merchant from Bristol, William Caswell, who bought it as a wedding gift for his beautiful wife. Caswell made many alterations to the manor and the surrounding grounds until his death in 1879. Since then, Caswell manor has remained relatively unchanged. Isabella Clark inherited the manor from her late mother, though how she was connected to the Caswell legacy is unknown.
Comprising of four floors and dozens of rooms, Caswell manor is more akin to a palace than a home, surrounded be acres of gardens and unkempt woodlands. The manor is accessible by a man-made land bridge at low-tide, or by boat. Many superstitions and folk-tales surround the house and the island upon which it was built. Some even say that the island is all that remains of the "Lost Land of Wales" - a Kingdom said to have been lost to the sea in a single night, killing hundreds.
The Heroine
Amelia Christina Mallory
Age: 22
Amelia is not one to dwell on the past. The past is painful and holds nothing but uncertainty and fear for her. The future, instead, is what Amelia dreams of - and she is well on her way to making her future a bright and happy one. Having just finished her masters degree, Amelia is looking forward to leaving University and making her way in the world. That is, until news of her Aunt's death brings to the surface years of painful memories.
After losing both of her parents in a car accident at the age of 13, Amelia was placed in foster care - her aunt Isabella (her only living relative) unwilling to care for her. Amelia never understood why her aunt abandoned her all those years ago. After hearing of Isabella's death, Amelia decides to travel to Caswell House in hopes of gleaning some insight into why Isabella left her all alone after her parent's deaths. What she discovers, however, is a truth far darker and more disturbing than any she could have prepared herself for.
Screen Shots
Character & Concept Art
Features
HEX - The Calling is a game that will take different aspects of gameplay from a few different existing videogame genres and piece them together to create a rich and compelling experience. Featuring original artwork including custom made tilesets, character sprites and ingame art, as well as a rich and evocative sound track compiled from various free-ware sources, atmosphere and environment play a large part in what will hopefully make HEX a great game to play.
Search the manor house and it's grounds, solving a plethora of puzzles from adventure game style "Item based" puzzles and environment manipulation to mini-game style puzzles such as lock-picking and alchemy.
Discover a rich and engaging story that takes inspiration from various myths and legends from two very distinct cultures - Celtic and Roma Gypsy - that lead to multiple different endings. Where Amelia's journey leads is in your hands. The path to the truth is shrouded in mystery, and only the strong can battle through the darkness to find the light.
Thank you for taking the time to read about our game! Any and all comments are greatly appreciated. Anything you want to know, just ask and, so long as it isn't spoilerific, we'll be happy to answer. :D