[rgss]module Switches
def self.turn(state,*values)
state = true if state ==
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n
state = false if state ==
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ff
values.each {|v| $game_switches[v] = state}
return
end
end
[/rgss]
Switches.turn(true,1,2,3,10) or Switches.turn
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on,1,2,3,10)
(All those switches will be turned on)
Switches.turn(false,1,2,3,10) or Switches.turn
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off,1,2,3,10)
(All those switches will be turned off)
This only works with $game_switches, but can be edited to it also works with other kinds of switches.