Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

Hero of Time movie = Fake. Dissapointed?

Excuse me? I may be strange, but I have respect for well written storyline. And action packed packed fighting scenes, not that there can be many of those in the movie being discussed...

Well, since a few people are convinced that this is real, i'll give my opinion on it.

The way I see it, this can go one of two ways:

1. This can be a well-planned, well-made movie considering the resources provided and the experience had by these college students.

2. This can be an absolute piece of crap, with little to no resemblance to the original game, and a waste of the resources available.

Now remember, the first one won't make it amazing, it'll just be good. I didn't really like the actor for Link, or the Ganondorf costume, and some of the sets just don't look realistic at all(for a live action movie at least).
 
r3t0rt":2nxzmm2m said:
You guys are strange people o_O


I know how to use google... so completely strange XD

anyways, the zelda thing I'll only see if I hear that it's worth it, I have a friend who is huge on LoZ, and will be watching this when he can... so if he says it's worth it (not the type to be biased when giving a review), then I'll probably watch it and check it out for myself.

and it's a fanmade movie, with a low budget... these people probably had to live on ramen noodles and water for months to afford this, they probably aren't getting any major funding from anyone, and they are college students...

but, nobody else has yet to do better, and hollywood is completely oblivious to the major money they could make by creating an OoT movie... that actually follows the game properly.
 
I could live on ramen noodles and mountain dew for months ^^

But yeah, Hollywood doesn't like money that much apparently. I'd pay my soul to see a hollywood zelda movie.
 
Near":au6bq4q8 said:
I'd pay my soul to see a hollywood zelda movie that sticks to the game's plot.

fix'd


or else hollywood will go all creative and unique and produce a creative and unique zelda-looking turd, call it gold, and toss it on the screen.
 

mawk

Sponsor

am I the only one who doesn't want to see this

no one plays Zelda for the story. it's incoherent and cliche-ridden. the reason zelda made it big was the gameplay. the plot and characters are straight bodackery
 
mawk":3e5hspdd said:
am I the only one who doesn't want to see this

no one plays Zelda for the story. it's incoherent and cliche-ridden. the reason zelda made it big was the gameplay. the plot and characters are straight bodackery



Ocarina of Time is the only one I'd be interested in going to see... all the zelda games, when looked at together, are remarkably cliche and generic...

however OoT, if you have not played it, is just... idk, but it presents cliched, generic gameplay in a creative way... I still replay this game, like a decade after I got it, beat it, and replayed it. I know that game like the back of my hand, if I had the time, I could probably tell you the locations of all 100 Golden Skulltulas off the top of my head, then explain to you how you can use #100 over and over via glitch to get as many as you wanted.

Same with Majora's Mask, which is a lot less cliche than OoT was, and is far less popular - even hated by some.


But trust me, no matter how generic Ocarina of Time looks, it just somehow delivers it to you and you don't even realize you are playing the same thing you just played in a bunch of other games.


Don't get me started on Twilight Princess, that game was so out there, I even said WTF am I playing - a huge zelda fan... Please, link turns into a wolf because of some beautiful-turned-ugly midget shadow person that looks like a demon-child with a flaming hand for hair wearing a broken helmet that looks like crap? WTF?! Not exactly cliche, just weird as hell.

OoT, at least, has a rather coherent storyline - which is what dragged me into it, btw. It's complex, not incoherent. Altering the future in the present, having to go back and forth in time to figure out puzzles. OoT kept me entertained, at the least. The sword making him wait 7 years is a bit 'wut?' but other than that... it was a great game with a great storyline - no matter how cliche it actually was, because it delivered, and I think it makes the perfect example as to how the so-called "generic, cliche RPGs" can actually make it into the spotlight, and even shine.





But mawk, if they don't play LoZ for the storyline... then what do they play it for? being able to swing a sword around and toss bombs and shoot arrows? Pretty much all the other LoZ games before it were crap, and so are the newer ones - all of which have more or less the same gameplay.
 

mawk

Sponsor

But mawk, if they don't play LoZ for the storyline... then what do they play it for? being able to swing a sword around and toss bombs and shoot arrows?
yes? the formula works. the story has until very recently always been an afterthought put in to drive the game itself, and it's still more perfunctory than it is anything else. you need to broaden your horizons al little if zelda's story is what shines out at you.

But trust me, no matter how generic Ocarina of Time looks, it just somehow delivers it to you and you don't even realize you are playing the same thing you just played in a bunch of other games.
gameplay.

I know that game like the back of my hand, if I had the time, I could probably tell you the locations of all 100 Golden Skulltulas off the top of my head, then explain to you how you can use #100 over and over via glitch to get as many as you wanted.
gameplay.

I think it makes the perfect example as to how the so-called "generic, cliche RPGs" can actually make it into the spotlight, and even shine.
you say that as if it's a good thing. fact is, it happens all the time. they call it Aveyond.
 
mawk":73npc32a said:
But mawk, if they don't play LoZ for the storyline... then what do they play it for? being able to swing a sword around and toss bombs and shoot arrows?
yes? the formula works. the story has until very recently always been an afterthought put in to drive the game itself, and it's still more perfunctory than it is anything else. you need to broaden your horizons al little if zelda's story is what shines out at you.

I never said that's the only thing that shines out at you...

yeah on second thought the gameplay helps deliver the cliche-ish storyline... but it doesn't outshine it. I just don't think that in ocarina of time's case you can say that the only reason it shines is for it's gameplay. It's the story I replay the game to go through, not the act of getting to the story's events through gameplay - but it doesn't hurt.


OoT is the only game I'm referencing in these posts, btw - i do hope we are on the same game here, as a majority of the other games... yeah the story sucks and the gameplay is the only thing i remember of them. OoT, I remember the storyline more than the actual gameplay, btw. That is why it shines out at me more than the gameplay in this game's case. No other Zelda game does this for me.


If I'm the only one that likes OoT for the storyline and not solely the gameplay... well then I guess I'm the only one who actually pays attention to this game's storyline and doesn't screw around with epona or something.
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top