I did a search for this bu didn't find anything that seemed relevant. If there is a topic that can answer my question that i missed then please point it out.
Anyway, I think I'm getting a bit better with RPGmaker VX and I'm pretty confident with switches but variables still allude me. I've been trying
to make a shop loyalty system where everytime you shop at a certain shop it will increase your loyalty level for that shop by a certain amount (lets say 1 for the sake of simplicity.) When the loyalty level reaches a certain number, new items become available. I've had a look and I think variables can achieve what I'm aiming for but like I said, I'm not too skilled in that area. Can this be achieved with varables and if so, how?
If any further clarification is needed please ask.
Anyway, I think I'm getting a bit better with RPGmaker VX and I'm pretty confident with switches but variables still allude me. I've been trying
to make a shop loyalty system where everytime you shop at a certain shop it will increase your loyalty level for that shop by a certain amount (lets say 1 for the sake of simplicity.) When the loyalty level reaches a certain number, new items become available. I've had a look and I think variables can achieve what I'm aiming for but like I said, I'm not too skilled in that area. Can this be achieved with varables and if so, how?
If any further clarification is needed please ask.