Need help!
I want to make a tile, lets say at x variable and y variable to start flashing once a certain switch is on. I know you can do this by using just events, but it will be just too many to create in my game.
I know it has something to do with:
$scene.spirteset.tilemap.flash_data[x,y] = 0xfff
But I still don't know how to put it together into a script. Help appreciated.
Cheers
I want to make a tile, lets say at x variable and y variable to start flashing once a certain switch is on. I know you can do this by using just events, but it will be just too many to create in my game.
I know it has something to do with:
$scene.spirteset.tilemap.flash_data[x,y] = 0xfff
But I still don't know how to put it together into a script. Help appreciated.
Cheers