nick5674398
Member
hey people, I'm making a boss battle but I have no clue how to make the events, I have a skill that my character uses, it's called "taunt" it's useful to beat the monster because it gives the enemy the state "angry", and I don't know how to make it so if the character uses that skill the enemy gets angry, and gets less accurate and has a 25% chance of missing the character and hitting the wall causing a minor avalanche, then if you use it again, he gets the state "rage" then has a 50% chance of missing the character and hitting the wall. For now that's all I'm having trouble with. Thanks in advance.