Okay, so i'm working on a very simplistic menu in rpgmaker xp, and have already scripted what i want to happen when i press the up, down, and enter keys. The problem i'm having here is with the escape key. I disabled the default menu and i want it so that when i press escape that it will shut down the game. I'm using the new conditional branch feature in xp where it checks if a key is being pressed or held. Heres my few lines on the event editor.
Conditional Branch: Key C pushed
Comment: c/enter button
play se: buzzard
end
Conditional Branch Key X pushed
Comment x/escape button
play se: buzzard
The top conditional branch (key c/enter) is working fine, but the bottom branch (x/escape) isn't working at all. Any idea why? Am i using the wrong key? I thought x and escape go together.
Conditional Branch: Key C pushed
Comment: c/enter button
play se: buzzard
end
Conditional Branch Key X pushed
Comment x/escape button
play se: buzzard
The top conditional branch (key c/enter) is working fine, but the bottom branch (x/escape) isn't working at all. Any idea why? Am i using the wrong key? I thought x and escape go together.