ok, so tonight I was hoping to make a small evented battle system to use bullets (items) when ever a cirtain actor uses a shooting skill, not really a major thing for the game, its just another small thing that makes games better, I was even hoping to release it to the public when I'm done.
But anyway, I went inot RMXP opened the database, went to the common event tab, created a new event, selected conditional branch, opened the actor tab, saw the skill section and clicked on my shooting skill. But then after all that, I discovered that there is no "if used" section for the skills just an "If Learned".
So can anyone help me out, even if its just like one line of script, please.
edit: cool I just checked and this is the exact 3000th topic in this section
But anyway, I went inot RMXP opened the database, went to the common event tab, created a new event, selected conditional branch, opened the actor tab, saw the skill section and clicked on my shooting skill. But then after all that, I discovered that there is no "if used" section for the skills just an "If Learned".
So can anyone help me out, even if its just like one line of script, please.
edit: cool I just checked and this is the exact 3000th topic in this section