Hello, you may know my for my constant naging and my 2 script requests, but if you don't, yea...
Anyway, I'm just gonna spit it out. This script is giving me trouble.
Here
And here is the question: Why do the classes mess up when I play a loaded game?
"Script 'Data' line 937: NoMethodError occured.
unidentified method 'each_key' for nil:NilClass"
Everything runs fine in a new game, but if I save and turn it off the class will have the extra stuff on the end (i.e. Warrior{1=>2} or Squire{}) and when I click the option from my menu that error pops up.
Other scripts I'm running:
The party switcher works fine, and so does the class changer until I save and reload. I have no idea what it could be. I do not script and the best I have done is added 3 things to the menu. My guess based on my experience (close to none) would be something in the temp files since it has to do with the saves.
Anyway, I'm just gonna spit it out. This script is giving me trouble.
Here
And here is the question: Why do the classes mess up when I play a loaded game?
"Script 'Data' line 937: NoMethodError occured.
unidentified method 'each_key' for nil:NilClass"
Everything runs fine in a new game, but if I save and turn it off the class will have the extra stuff on the end (i.e. Warrior{1=>2} or Squire{}) and when I click the option from my menu that error pops up.
Other scripts I'm running:
- Item Popup by: Tibuda, Version 1.12
- Customization by: Synthesize, Version 4.85
- Animated Battlers - Enhanced by: Minkoff and DerVVulfman + others, Version 7.7
The party switcher works fine, and so does the class changer until I save and reload. I have no idea what it could be. I do not script and the best I have done is added 3 things to the menu. My guess based on my experience (close to none) would be something in the temp files since it has to do with the saves.