BellGoRiiing
Member
I need help making this enemy and what it does. First off they have several forms, one is the one they start off with: They are pretty much defenseless and cannot attack in this form, but they are hard to hit. The second form is when they are cloaked and cannot be seen, the chances of hitting them is very, very low. The third form is when they are stunned, it acts just like their first form except you can easily damage them, they become stunned when you hit them once and lasts for 1 or 2 turns. Their last form is their attacking form, the chances of hitting them is in between of all of the forms.
Now how I was hoping to have this battle set up, is they start out on their first form. Before you attack they immediately check to see if a certain member (in my game, this person has the ability to read the enemies HP. I'm using Raziel's Enemy HP script to do this by the way, thought I should point this out) is in your party. If that person is, one of these enemies attacks that person with a skill that I call the "Disruptor" which disables that ability to see the enemies HP for several turns . After that is done they immediately go into cloaking mode, every other turn they reappear in attacking mode to attack once, giving you the perfect chance to hit one. After they attack they cloak again, and repeats for a certain amount of turns and then they leave. (the battle ends, no exp. gained etc.)
Yea, I figured this would be hard to do...and would require TONS of event commands. If I done this by myself my head would probably explode, lol. Anyways, if anyone can help me, then....help me. Thanks.
(if you need anymore info on these things let me know)
Now how I was hoping to have this battle set up, is they start out on their first form. Before you attack they immediately check to see if a certain member (in my game, this person has the ability to read the enemies HP. I'm using Raziel's Enemy HP script to do this by the way, thought I should point this out) is in your party. If that person is, one of these enemies attacks that person with a skill that I call the "Disruptor" which disables that ability to see the enemies HP for several turns . After that is done they immediately go into cloaking mode, every other turn they reappear in attacking mode to attack once, giving you the perfect chance to hit one. After they attack they cloak again, and repeats for a certain amount of turns and then they leave. (the battle ends, no exp. gained etc.)
Yea, I figured this would be hard to do...and would require TONS of event commands. If I done this by myself my head would probably explode, lol. Anyways, if anyone can help me, then....help me. Thanks.
(if you need anymore info on these things let me know)