Sorry Vergessen... this was a double post... please disregard this one... i am on the other post not this one...
to ZenVirZan... yes, i tried ur method and it works but what im trying to do is more complicated which needs more than that...
basically what im trying to do is make a troop battle event... when the party engage in battle and go's to the battle scene... before the command menu pops up, i want it to say what type gender is each enemy the party is fighting... basically, for example... if there was 3 same slime on the scene.... then the system will break them up as SlimeA, SlimeB, and SlimeC.... I was going to make a battle event which calls the enemy database ID to the text box and will have random genders for each slime which will state on the beginning of battle on the text box, for example "SlimeA is a male, SlimeB is a female, SlimeC is a male" and i was going to add additional attributes to the different genders of the same type of monster which would make every battles different and interesting even if its just a slime that the party is fighting... i hope you get the picture so you have any ideas how to go by about getting this done? I just need how to call enemy database to the text box, how to call each battle position to the text box example: SlimeA, SlimeB and SlimeC to the text box, and last which i already have a script for is a gender description... i dont need the gender cuz i already figured out how to call it to text box... i just need the other two.