I'm very serious about entering into the Indie Game industry, and am intending to create an Action-RPG game with heavy character and world customization (think Fable) with the backdrops and environments being hand-painted. As a result, I'd like the art style of the game to speak volumes and be given the center-stage it deserves: high resolution support.
My question is: Are there any affordable engines that provide 1680x1050 support, or something similar? I'm only experienced with RMXP, and know enough that it isn't an option in the stock program. Indie Game Maker has the benefit of providing easy ports to the 360 (a real bonus), but I've heard mixed reports so far regarding its capabilities.
Any recommendations and advice regarding engines would be greatly appreciated! Information about IGM and whether it could display hand-painted environments in large resolutions would also be appreciated.
Thanks for reading ^^
I know how far an image can go as well, so I spent the day knocking up a quick concept to go with this post. Bear with the trees, it's a quick image to give you an idea =P
My question is: Are there any affordable engines that provide 1680x1050 support, or something similar? I'm only experienced with RMXP, and know enough that it isn't an option in the stock program. Indie Game Maker has the benefit of providing easy ports to the 360 (a real bonus), but I've heard mixed reports so far regarding its capabilities.
Any recommendations and advice regarding engines would be greatly appreciated! Information about IGM and whether it could display hand-painted environments in large resolutions would also be appreciated.
Thanks for reading ^^
I know how far an image can go as well, so I spent the day knocking up a quick concept to go with this post. Bear with the trees, it's a quick image to give you an idea =P