At first, I thought it was an isolated oddity, but it's started happening more and more to me:
I'm having problems where if I activate a self-switch in an event, say, self-switch A, then another, completely unrelated event in another map will also have that self-switch activated. I've noticed that it happens when the two events have the same ID number. What can I do to avoid this? It's grown to be quite a pain in the ass.
I'm having problems where if I activate a self-switch in an event, say, self-switch A, then another, completely unrelated event in another map will also have that self-switch activated. I've noticed that it happens when the two events have the same ID number. What can I do to avoid this? It's grown to be quite a pain in the ass.