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Having Imported Data available for usage

Hi, everyone

I recently imported tons of data for rmxp and i even was carefull to import it form the materbase into their proper folders.  The problem i have now is that i cant even choose the data i imported, when i tried to go to map properties or new map to see the new maps i cant see them, can someone please help me?
thanks...
 
ok if I am understanding you correctly you imported tilesets correct? Well if you sent them to the correct folder what you need to do is go into your database and go to tilesets increase the amount of allowed tilesets or change one by the tab right undertileset name and they should be there with a red dot next to them
 
If you imported maps (as in Map001.rxdata etc.) you have to include a correct MapInfos.rxdata file as well. This is the file that sets up the list of maps in the editor.

IF it was tilesets, which your posts did not describe, then do what SaynoSin said.
 
Yeah, also note that when it comes to priorities, it goes as follows:

1: Appears on top of the bottom tile of the sprite (not on top of the top tile)
2: Appears on top of the bottom and top part of the sprite
3: Appears on top of any priority lower
4: etc
5: etc

So for instance, if you have a clock tower which is 3 tiles high. The bottom tiles are impassable. The middle tiles have priority 1. The middle tiles have priority 2. If you set both middle and top to 1, the top tile will appear BEHIND the player or any event walking by, unless they are standing ON that tile. Simple? No, a damn pain >_<
 

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