coolmariners98
Member
Ok, I am creating this crazy scene where you can harvest crops and such, and I can certainly do this through events. The only problem is that the event code is way too long for any user to possible comprehend and we all know that without the users understanding of how the script works, the script if pretty mush useless. I need to write script in the script editor to execute event like attributes, but am unsure how to do the following things in the script editor:
Oh and one final thing, could someone explain to me how modules work and some example code or something?
- Change the graphic of a certain event (like Event 001), and also being able to control the way the graphic faces (like if I had a characterset with each tile being a different item, so I would need to get the 3rd item in the second row)
- Create a battle animation on a certain event (like a sword animation on Event 001)
- Change the tint, like going from day to night
- Add a "wait" time
- Add a message
Oh and one final thing, could someone explain to me how modules work and some example code or something?