Hey Lionel you're a kid so I can understand why you would think that all the constructive criticism in this thread telling you the games scale is too large would seem like we're trying to go against you, but if you look at the development cycle for a commercially released f2p 2D MMO (say Maplestory or Ghost online) you'll see it's an amount of work far beyond any 10 year old's limits. I'll leave it at this till you let this die or cancel this and start something else. Chances are even if you do get something playable it won't be much good, at least against what's already on offer.