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- H A V E N - [20/01/08 DEMO, MUST SEE]

Update
Alot of bugs found in the demo, they're actually just errors. In the mapping and in some events. The taming system isn't fully working and there are mapping errors here and there. The skill "sharper" being the funnest skill usable sadly didn't work, that is because there was an error in writing down the skill ID in the scripts.

Infact, downloading the tech demo wouldn't be wise, hopefully after finishing it off more I'll upload a new tech demo.

Unlike other game, you dont precisely choose your own class, it is dependant on the moves you use and especially on the equipment. For example, if you were to create a tank, you would use the following
Doom Heavy  This has Adv:High defense  Disadv:Low dex
Halberd Adv:Area of Effect damage  Disadv: Low attack speed.

This gives alot more maliability to the game and to the paths YOU[\b] choose.

There are also extra items called "dyes" that can be added to your armour. Each having effects like:
+1 STR / -1 WIS  (Purple Dye)
 
I caught your hint availer, so I scooted over and had a look at your topic :p

Though I do think your game has an admirable concept, I can't quite see how you're going to get it finished. With all the features you've mentioned it really seems very unlikely that it'll be done! Not that I'm trying to put you down, of course, if you can do it then more power to you! I like the idea of your game a lot(though personally I'm not a massive fan of the medieval stylings...) and I look forward to your 0.1 demo! Good luck again!
 
Thanks alot for your comment. Of course, these features are what I aim for. And this game:

Isnt technically medieval, youll see when playing
 
The GUI can be easily removed if found distracting, its used for presentational purposes so it is somewhat distracting. The font makes it a bit eccentric, and even though you might not be able to read some of it, its quite obvious what it is.
 
UPDATE

This is called the V.02 Demo, because only 0.02% of the game is done xD. I'm not too happy giving away a sort of tech demo since it might dismay some of the fans, however, this is not what the current game is, this is an older version. I felt it was clean enough with not too many errors but if you do find any tell me. There isn't much of a storyline in the demo, just some maps to explore, things to get, people to talk to and find a bit more of the story. It's hardly playable for more than 5 minutes. And there are many things I'ld like to change before the game is completed like the title screen and the cinematic.

Controls:
Z| DASH
A| SNEAK
S| ATTACK
MOVEMENT | ARROW KEYS
HUD | E

Download Haven Here

Alot of bugs found in the demo, they're actually just errors. In the mapping and in some events. The taming system isn't fully working and there are mapping errors here and there.

Updates from V.01
-----------------
Changed the window skin to something new, custom made. Hopefully will change the GUI too. Checked a few errors and bugs, enjoy!
 
This is called the V.02 Demo, because only 0.02% of the game is done xD. I'm not too happy giving away a sort of tech demo since it might dismay some of the fans, however, this is not what the current game is, this is an older version. I felt it was clean enough with not too many errors but if you do find any tell me. There isn't much of a storyline in the demo, just some maps to explore, things to get, people to talk to and find a bit more of the story. It's hardly playable for more than 5 minutes. And there are many things I'ld like to change before the game is completed like the title screen and the cinematic.

Controls:
Z| DASH
A| SNEAK
S| ATTACK
MOVEMENT | ARROW KEYS
HUD | E

Download Haven

Alot of bugs found in the demo, they're actually just errors. In the mapping and in some events. The taming system isn't fully working and there are mapping errors here and there.

Updates from V.01
-----------------
Changed the window skin to something new, custom made. Hopefully will change the GUI too. Checked a few errors and bugs, enjoy!

Sorry for the late reply, got stuck with school etc. :P
 
The only problem I say is that a game with "unlimited" playtime is likely to take an unlimited amount of time.

The prospect of these seems great by the way, as I am one who loves to explore and root out all the sidequests and side stuff I can, but I hope you're up to putting in the immense time. I'm sure you've thought of this before though, so I'll let up on that.

The mapping looks pretty good, it's not an eyesore like some Ive seen, but it doesn't jump out and fascinate me. That's okay though, because the gameplay looks fun (which is after, the most important part of a game, right? It has to be fun!) It looks nice and I'm sure it will do nicely.

Like I said before, gameplay seems to be where this project will truly shine. I like the way that battle system looks!

You seem to have a lot of interfaces, They're rather interesting.

Good luck with this game!
 
Thanks, well it's the first time i've ever mapped on a game, so I dont think you should expect amazing work. But I say itll improve alot as I go through the game, which means ill most likely update past maps. Thanks, try out the game :).
 
Thanks alot. Im hoping to get better with each and every map. But kudos to RMXP for hel;ing me out. Anyone tried the Demo yet?
 
Updates:


You can actually gain stat points by hunting down specific monsters for The Hunters Guild, they will pay you in exchange for its hide/teeth/claws/eyes/blood samples and you have a choice to improve a stat depending on the mission they've given you

This isn't like most weapon augmentation, basicly to augment your weapon you must first have an augmentable weapon, it will say in the weapons description whether you can do that or not. Secondly, you must find a Blood Stone, these can either be mined or found from monsters and enemy NPCs. Each blood stone has a level, there are four levels. The higher the level, the higher the chance you get an augmentation. There are various augmentations for your weapon, these include:-
1."Sonic Power" (Speed Increase)
2."Brawn of the Trolls" (Strength Increase)
3."Bring In the Money" (Price Increase)


and so on.
 

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