DerVVulfman
Sponsor
Multi-Slot Equipment Script
Version: 6.2.2
by Guillaume777
(February 14, 2006)
not DerVVulfman
Introduction
The Multi-Slot script has gone through a number of changes since it's original incarnation. The inclusion of cursed weapons... RTAB compatability... SKD 1.3 compatability (possibly still?)... multiple strike weapons.
Here, you will find what is possibly the last version of Guillaume777's great work.
Features
Screenshots
http://hometown.aol.com/Der%20VVulfman/ ... i-Slot.PNG[/img]
Well, a pic of Gloria's equipment going BEYOND the normal 5 items.
Demo
You got one right HERE!
Script
This script has been formatted to more-closely match the standard formatting of RGSS scripts in RPGMaker XP. At no point has any of Guillaume777's functions been removed.
NOTE: The EVADE switch in the configuration section assumes that you've created an additional parameter (strength/dexterity/etc) which you want to have displayed in the status window. If you have not created this additional parameter yourself, or are not using a script that adds an 8th parameter, then turning this switch to 'true' will give you an error.
My bad. I tried to fix up the tags, and due to the current post size limitations, all 4 scripts will no longer fit in one post.
Please download the DEMO for the scripts, or look further ahead in this thread for updates. - Brew
Version: 6.2.2
by Guillaume777
(February 14, 2006)
not DerVVulfman
Introduction
Do you want :
To equip more than one weapon ?
To attack once with each weapon you have equiped ?
To equip new armor types beyond shield, helmet, armor and amulet ?
To equip 2 handed weapons, which either take your shield or weapon slot ?
To customize your slots and slot name so no character is alike ?
If so then I highly suggest you try my multi-equipment script. It is very powerful and adds a lot of features to the equipment screen. Download my demo for quick try :D
The Multi-Slot script has gone through a number of changes since it's original incarnation. The inclusion of cursed weapons... RTAB compatability... SKD 1.3 compatability (possibly still?)... multiple strike weapons.
Here, you will find what is possibly the last version of Guillaume777's great work.
Features
- Can go beyond the default five equipment slots
- Can wield multiple weapons (demo shows 4 weapon slots possible!)
- Can add 'Cursed' (unremovable) armors and weapons
- Can make two-handed weapons
- Can make weapons that deliver multiple strikes
- Can set up off-hand weapon values
- Can rename your equipment slots to your choosing
- Can display the enhanced list in your Status window
- Can show 1 more actor parameter (evade), assuming you've created it already
Screenshots
http://hometown.aol.com/Der%20VVulfman/ ... i-Slot.PNG[/img]
Well, a pic of Gloria's equipment going BEYOND the normal 5 items.
Demo
You got one right HERE!
Script
This script has been formatted to more-closely match the standard formatting of RGSS scripts in RPGMaker XP. At no point has any of Guillaume777's functions been removed.
NOTE: The EVADE switch in the configuration section assumes that you've created an additional parameter (strength/dexterity/etc) which you want to have displayed in the status window. If you have not created this additional parameter yourself, or are not using a script that adds an 8th parameter, then turning this switch to 'true' will give you an error.
My bad. I tried to fix up the tags, and due to the current post size limitations, all 4 scripts will no longer fit in one post.
Please download the DEMO for the scripts, or look further ahead in this thread for updates. - Brew