Brimstone-x
Member
I put this in the Symposium, because I figured we could perhaps get a little debating with it.
Anyway... (From Wikipedia): Grinding is a term used in computer gaming to describe the process of engaging in repetitive and/or non-entertaining gameplay in order to gain access to other features within the game. The most common usage is in the context of MMORPGs and JRPGs, in which it is often necessary for a character to repeatedly kill AI-controlled monsters, using basically the same strategy over and over again, in order to advance their character level to be able to access newer content. Grinding can also appear in other games in which features can be unlocked. It is often referred to as farming, a term that came from the repetitive nature of the game Harvest Moon. To Grind means to do one task the most efficient way possible in a repetitive manner.
So, what do you guys think of it? I personally, dislike it alot. I say, the only way to grind, is if they find some way to keep it fun, Like...say...Diablo 2, where you leveled relativly fast, so doing the same thing 4 or 5 times wouldn't be so bad.
But in games like Maple Story, where it takes you MONTHS with NO reward(No PVP...etc.), its pretty pointless.
They have ways of making you level faster, but it involves MORE GRIND. They have new party quests and such, so now, rather than spending a 2 weeks on monsters to get to level...80, you just spend half about 5 days doing the same party quest over and over.
I personally think its just....stupid. Why would someone intentially MAKE something boring? Thats just stupid. People use the excuse "It pays off." Hell no it doesn't. On Diablo 2, it didn't take near as long, but the skill system was very in depth, so you would continue playing other characters ANYWAY. Whereas with games nowadays, its just...very simplistic, but you'll be using the same character for months. Whats the damn point?
Now, Final Fantasy has grind. I'll even use the NES one as an example, where the gameplay is EXTREMELY slow.
The difference with Final Fantasy, is you would only have to spend an hour TOPS training. So, the game should only take say...a maximum of...7 hours to beat.
7 hours? Thats fine. I personally think if an MMO takes more than a MONTH to max out a character...Well you just simply won't find me playing it.
Anyways...enough about my opinion, your turn.
Anyway... (From Wikipedia): Grinding is a term used in computer gaming to describe the process of engaging in repetitive and/or non-entertaining gameplay in order to gain access to other features within the game. The most common usage is in the context of MMORPGs and JRPGs, in which it is often necessary for a character to repeatedly kill AI-controlled monsters, using basically the same strategy over and over again, in order to advance their character level to be able to access newer content. Grinding can also appear in other games in which features can be unlocked. It is often referred to as farming, a term that came from the repetitive nature of the game Harvest Moon. To Grind means to do one task the most efficient way possible in a repetitive manner.
So, what do you guys think of it? I personally, dislike it alot. I say, the only way to grind, is if they find some way to keep it fun, Like...say...Diablo 2, where you leveled relativly fast, so doing the same thing 4 or 5 times wouldn't be so bad.
But in games like Maple Story, where it takes you MONTHS with NO reward(No PVP...etc.), its pretty pointless.
They have ways of making you level faster, but it involves MORE GRIND. They have new party quests and such, so now, rather than spending a 2 weeks on monsters to get to level...80, you just spend half about 5 days doing the same party quest over and over.
I personally think its just....stupid. Why would someone intentially MAKE something boring? Thats just stupid. People use the excuse "It pays off." Hell no it doesn't. On Diablo 2, it didn't take near as long, but the skill system was very in depth, so you would continue playing other characters ANYWAY. Whereas with games nowadays, its just...very simplistic, but you'll be using the same character for months. Whats the damn point?
Now, Final Fantasy has grind. I'll even use the NES one as an example, where the gameplay is EXTREMELY slow.
The difference with Final Fantasy, is you would only have to spend an hour TOPS training. So, the game should only take say...a maximum of...7 hours to beat.
7 hours? Thats fine. I personally think if an MMO takes more than a MONTH to max out a character...Well you just simply won't find me playing it.
Anyways...enough about my opinion, your turn.