I found a tax script http://www.rmrevolution.com/34/tax-script/ and i wonder if i can make it so the script will take my ingame variable (i don't know how to explain)
"Instructions
Place script above main, below everything else and it should work fine goofy To use the sales tax: call script: $game_system.tax = TAXRATE"
well i want to make it like this: $game_system.tax = [ingame variable] so that you can make a variable that is like your merchant skill (but this can't make it so that you have negative inputs, because variable can't be negative) anyway you know what i mean, can it be done?
Oh, and another question, can an ingame script interact with windows? i mean you open a box and with that box you open my computer for example?
"Instructions
Place script above main, below everything else and it should work fine goofy To use the sales tax: call script: $game_system.tax = TAXRATE"
well i want to make it like this: $game_system.tax = [ingame variable] so that you can make a variable that is like your merchant skill (but this can't make it so that you have negative inputs, because variable can't be negative) anyway you know what i mean, can it be done?
Oh, and another question, can an ingame script interact with windows? i mean you open a box and with that box you open my computer for example?