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I'm making a game in rmvx and i want that there won't be a gameover after I die in a random battle... I don't see anyway of coding it other then scripts...
Help please =o
edit: I want a common event instead of a game over. I forgot to add that part
My first script snippet for VX, so if this doesn't work for you, let me know (only bought VX yesterday lol).
Code:
class Scene_Gameover
alias_method :seph_cego_scngo_start, :start
def start
seph_cego_scngo_start
$game_map.interpreter.setup($data_common_events[id].list)
end
end
Just replace where it says id with your common event id you wish to run. (Not tested)