I'm currently experiencing a problem where the game crashes after I enter a second battle of any kind. It gives me the error of:
Well, needless to say I found that quite odd since I didn't even touch Game_System. I'm not completely sure whether or not one of the scripts I'm using did, however, it seems unlikely to me that they did anything as game breaking as this to it. When I go into the script editor, I am immediately taken to Game_System's line 47, and see:
with line 47 being Audio.bgm_play("Audio/BGM/" + bgm.name, bgm.volume, bgm.pitch).
I'm currently using these custom scripts:
Any help on this would be extremely appreciated!
Script 'Game_System' line 47: TypeError occurred.
cannot convert nil into String
Well, needless to say I found that quite odd since I didn't even touch Game_System. I'm not completely sure whether or not one of the scripts I'm using did, however, it seems unlikely to me that they did anything as game breaking as this to it. When I go into the script editor, I am immediately taken to Game_System's line 47, and see:
Code:
#--------------------------------------------------------------------------
# * Play Background Music
# bgm : background music to be played
#--------------------------------------------------------------------------
def bgm_play(bgm)
@playing_bgm = bgm
if bgm != nil and bgm.name != ""
Audio.bgm_play("Audio/BGM/" + bgm.name, bgm.volume, bgm.pitch)
else
Audio.bgm_stop
end
Graphics.frame_reset
end
I'm currently using these custom scripts:
- SDK 1.5
- DerVVulfman's Animated RTAB Compilation
- Dubealex's Parallax Background
- SephirothSpawn's Encounter Control
- AcedentProne's FF7 Menu
- Dubealex's Advanced Message System
- Squall's Cursor System
Any help on this would be extremely appreciated!