The Law G14
Member
Small update to show the completion of the Abilities System.
Quote from thread: "In this game, a different outlook is taken into learning skills. By buying new weapons, you will be able to able to learn the skill or skills attached to them. However, you can only permanently learn the skill by getting enough Ability Points (AP). Ability Points are recieved based on the mission that was completed. Additionally, you are not completely restricted to your current class' skill set. You will be allowed to set a "Secondary Skill Slot' in the abilities portion of the Custom Menu System. This will transfer over to battle in which you will now of the skills of this secondary skill slot available to your disposal. However, the max number of skill slots is only two, your class skill slot and the skill slot of your choice. Just be sure that you've learned some skills of your secondary skill slot!"
Essentially, you'll be allowed to "equip" a second job's skill as long as you've learned those skills. For exmple, let's say you learned "Throw Potion" as a Chemist and then decided to switch to the White Mage class. You'd then be able to equip the Chemist's skills from the abilities menu and then you'd have the option of using "Throw Potion" in battle.
Also, if you'd like to see how tileset is going, Holder made a thread for the WIP of it and he'd greatly appreciate and constructive criticism. Thread: http://www.rpgrevolution.com/forums/index.php?showtopic=52342
Finally, I think I'm begging now lol, I really need some feedback (actually, I've been recieving a nice amount of feedback here, though not as much from RRR). The next major update will be held next thursday, which will be the last major update before school starts for me. I'm working on a custom quest system right now which is the last major thing I need to script. I want to finish it before school starts. When school starts, progress might go a little slower as I'll need to keep my grades up and stuff, but obviosuly I'll fit in time to work on this. A teaser demo is slated for around the end of the year. But until now and next week, I'd really appreciate just one peice of feedback. That'd make my day Thanks!
Quote from thread: "In this game, a different outlook is taken into learning skills. By buying new weapons, you will be able to able to learn the skill or skills attached to them. However, you can only permanently learn the skill by getting enough Ability Points (AP). Ability Points are recieved based on the mission that was completed. Additionally, you are not completely restricted to your current class' skill set. You will be allowed to set a "Secondary Skill Slot' in the abilities portion of the Custom Menu System. This will transfer over to battle in which you will now of the skills of this secondary skill slot available to your disposal. However, the max number of skill slots is only two, your class skill slot and the skill slot of your choice. Just be sure that you've learned some skills of your secondary skill slot!"
Essentially, you'll be allowed to "equip" a second job's skill as long as you've learned those skills. For exmple, let's say you learned "Throw Potion" as a Chemist and then decided to switch to the White Mage class. You'd then be able to equip the Chemist's skills from the abilities menu and then you'd have the option of using "Throw Potion" in battle.
Also, if you'd like to see how tileset is going, Holder made a thread for the WIP of it and he'd greatly appreciate and constructive criticism. Thread: http://www.rpgrevolution.com/forums/index.php?showtopic=52342
Finally, I think I'm begging now lol, I really need some feedback (actually, I've been recieving a nice amount of feedback here, though not as much from RRR). The next major update will be held next thursday, which will be the last major update before school starts for me. I'm working on a custom quest system right now which is the last major thing I need to script. I want to finish it before school starts. When school starts, progress might go a little slower as I'll need to keep my grades up and stuff, but obviosuly I'll fit in time to work on this. A teaser demo is slated for around the end of the year. But until now and next week, I'd really appreciate just one peice of feedback. That'd make my day Thanks!