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Futuristic tileset WiP

i think the beige and orange look a little flat, not as dynamic as your silver or you darker one, but then i don't exactly know what your going for and that might every well be the look, but i'd have to say i like the more dynamic ones better myself.
 
update map demo ~
Some say its too complicated some say its not dynamic enough. well. You can please some of the people some of the time but you cant please everyone all the time. Ill try to improve where you comments apply, but as to the style and texture. Not changing.
There arnt any doors, widnows or real wall decorations yet so dont give it your final verdict.

http://i49.photobucket.com/albums/f251/ ... 32copy.jpg[/IMG]
 
Agreed with Bruno.

Additionally your yellow boxy things(?) are too desaturated to fit in with the rest of the set--either lower the contrast on the grey stuff or increase it on the yellow.

Finally the tiling is really noticeable. I think your grating would do better as an autotile, with the slats taking up an entire tile and the outskirts of it are lined in a metal border, rather than every tile having a metal border. As it is, it looks kinda like dozens of those square floor drains.

You know I think you're awesome though <3
 
badmonur;309331 said:
update map demo ~
Some say its too complicated some say its not dynamic enough. well. You can please some of the people some of the time but you cant please everyone all the time. Ill try to improve where you comments apply, but as to the style and texture. Not changing.
There arnt any doors, widnows or real wall decorations yet so dont give it your final verdict.

http://i49.photobucket.com/albums/f251/ ... 32copy.jpg[/IMG]



Sorry to spam and all, but are you gonna release this. This reminds me SOO much of HALO 3's Second Area. (Forgot what it's called) but It would be perfect a halo type game.

This is a very awesome tileset.

EDIT::: Eh? Your tiles look small? did you lower the size or something? it doesn't look 32x32.
 
Just doing some more work on it. I added some lockers, a conveyor belt. A tilable crate, a crazy looking observation box, a control panal and some shelvs. Light poles and light bulbs.


http://i49.photobucket.com/albums/f251/ ... 34copy.jpg[/IMG]


Things i need to add:

Computers
bags
fans
platforms
fences
chairs
beds
clocks
freezers
pipes
weapons
shields

Area specific

crane
train
armoury
firing range
sewers
air vents
electric grid
air field
tank bay
robot lab
lab
docks
 
You should do a whole set of modern and futuristic sets. You have the skills to set modern games on fire. The sets out now, or well....not so aesthetically pleasing.
 
havnet you heard? everything in the future has a blue filter over it :D

teasing. but these do look nice. the pixel is not my friend so i can't really say anything :P
 
Thos lockers look way too big for the rtp stuff, they look more like porta potties. Anyway what template is this tileset designed for?
 

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