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Free Sprite Editor (updated to rc2)

0064sm.png


This is a free Sprite Editor to edit PNG and OBL files.

Features
- read/write sprite strips
- support alpha blending
- image shadow for tracing aid
- compact color wheel
- docking views and toolbars
- read/write sprite horizontal strips
- support alpha blending

Many thanks to onzephyr for the suggestions.

New in release candidate v2
- multiple views (can be zoomed)
- favorite colors
- customizable shortcuts
- ability to apply transformations to all frames
- save/restore layout from previous session

Download link for obl5edit-rc2.zip
https://sourceforge.net/projects/lgck/files/Tools

Comments, suggestions, requests and constructive criticism welcome.
 

onzephyr

Awesome Bro

I downloaded and tried it out. You got a nice sprite editor in the works. I played with it for about 30 minutes just doodling. So bear that in mind for my comments. There is a fair chance I missed some things.

What I really like is
I like the compact color wheel. I prefer that style of layout. makes picking colors fast and easy.
Docking tool bars are great I wish more programs would use them.
Thank you for Saving the sprite strip horizontally. Seriously all editors should do this. the editor I use most at the moment Graphics gale does it vertically. It may not seem like a big deal but when you have a folder of images and you wish to preview them it make it so much easier. It's a real work flow time saver.
Drawing is quick to update and fluid,
thanks for putting in a Nudge feature that has a shortcut key and not buried in a menu.
Wallpaper or tiled view is a very useful.

Questions and or suggestions.
I could not get the circle tool to work. Didn't seem as if I could select it. Or either of the two tools between color select and zoom.
What does the "pick a color" button do?
It was difficult to re-dock a tool bar and not make it a tab. Example pull off and float Liveview. then re-dock it back to the same place. stacked below the color palette. It always wanted to become a tab instead of taking up the bottom portion as before.
Can you Zoom in or out the liveview or Static view?
Can you Save colors to the palette?
After checking or un-checking show grid. I would need to click on the image to update the view. Resulting in a work flow of check show grid. Click on image. Then do ctrl+z to undo the edit I made by clicking in order for the grid to update



Possible feature requests, Some of these may already be available and I simply missed them.
Ability to edit image in wallpaper view. as well as choose a zoom level for wallpaper view.
shortcut keys for all tools and menu actions, with the ability to change the shortcut keys.
Ability to remove all spacing between pixels when grid is turned off. The small pixel border that's still present when the grid is turned off throws off my perception of shading and blocks of solid color.
Ability for an animated preview.
Ability to apply menu functions like flip horizontal, enlarge, shrink and so on to all images as well as current frame.

Thanks for sharing your editor. I hope at least some of this is useful to you.
 
Thank you very much for taking the time to provide some feedback. I'm taking good notes of all your suggestion.I understand how you feel. I also find vertical sprite strips awkward and I couldn't be happy without a hotkey for the nudge tool either (that's a deal breaker for me).

Circle tool and the other two tools are still not ready. I'll add enable them in a future release.

Checking or un-checking show grid not updating the view seems to be Windows-only bug. I'll investigate it when I reboot into Windows to recompile a new build.

I have already addressed some issues. I'll post an update in a few days.
 
0065sm.png


Uploaded with ImageShack.us

Coming soon in release 2:

Features
- compact color wheel
- docking views and toolbars
- read/write sprite horizontal strips
- support alpha blending
- multiple views (can be zoomed)
- image shadow for tracing aid
- favorite colors
- customizable shortcuts
- ability to apply transformations to all frames
- save/restore layout from previous session

Download link for obl5edit-rc2.zip
https://sourceforge.net/projects/lgck/files/Tools
 

onzephyr

Awesome Bro

Awesome new update! I'll have to download it and test it out again. And of course atemp to give some feedback mostly rambling suitable to ignore :grin:
 
I can't run it. I get the standard Windows dialog, "ob5edit.exe has encountered a problem and needs to close."
WinXP, Pentium 4, 3 Ghz, 1 GB of RAM
 
I really like this currently, I downloaded it last night and loaded up some spriting tutorials. I made an okay sprite I guess, haha.
There are a few things I think should be changed:
Firstly, if you look at the "File" tab, you have it so that it is "FIle" I know it's only a minor spelling mistake, I thought I'd point it out.
another thing is that last night I saved some work, then today when I loaded it up, there were a few grey pixles that had added themselves. It wasn't anything too bad, but it was still a bit meh xD
Also, the rubber icon, when you use it looks weird, as if the image hasn't been put in proparly. I tried getting an image of it, but it wouldn't show up in screen shots. Could be a problem with my computer maybe...
I have to say, the biggest hinderence so far has been the lack of the select tool, it means I have to completely copy out a sprite I've made before if I want it copied... I think you're working on that right? When that is added I will love this program! :P
Everything about this so far is good, I'm glad you made something so great!
I hope you continue to work on it and make it better than it already is!
Edit: Also, I must say, I Find it rather annoying that the sprite sheet has to be a multiple of 8... I'm sure there is a reason that it has to be a multiple of 8, but I work on single sprites before moving it into a bigger sprite sheet, this is made hard when I have to compensate for multiples of 8 xD
 
@flowerthief: what videocard/drivers are you using?

@Hiccup: can you provide steps to replicate the gray pixel bug?
In what specific ways is the 8pixel alignment a problem? Is that when you import or just for the fact that each image has to have dimensions that are multiple of eight?

The FIle bug is fixed in my local build. The rubber icon won't show on a screencaps because the mouse pointer is not captured. You may need a screen grabber that can also capture the mouse (or maybe use a video capture software).
 

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