LordPaladin1234
Member
Please disregard my lack of Correct Spelling and Grammar ect.
I was wondering if any scripter would be intrested in creating a System for skills that gives it an alternitive SP (Like a FP cost instead)
FP means a skill has a set amount of usage per battle (All FP is recovered at the end of a battle).
Example : Flesh ripper [Fp 5/5] This skill can only be used 5 times in the current battle and is then unusable.
Requirments in the script
The ability to select which actor has FP.
The ability to select which skill uses FP while others remain the default SP.
Using Defend Recovers 1 (Or more) FP to all skills.
Allows the actor to have both SP and FP.
Allow an actor to have both SP and FP costs to skills.
I was wondering if any scripter would be intrested in creating a System for skills that gives it an alternitive SP (Like a FP cost instead)
FP means a skill has a set amount of usage per battle (All FP is recovered at the end of a battle).
Example : Flesh ripper [Fp 5/5] This skill can only be used 5 times in the current battle and is then unusable.
Requirments in the script
The ability to select which actor has FP.
The ability to select which skill uses FP while others remain the default SP.
Using Defend Recovers 1 (Or more) FP to all skills.
Allows the actor to have both SP and FP.
Allow an actor to have both SP and FP costs to skills.