Woodpeckersam
Member
Hi, i am asking for a request for a script.
Basically, i would like it so that when you get a choice of the colour of your character at the beginning of the game, with a certain script line, it would remember what colour you chose and looks in the folder for the colour your character is.. this is hard to explain.. let me try and explain it in rmxp style.
All the charsets inside these coloured folders have the same name, so the standard walking tileset would be names for example "walk_1.png" in every single colour folder, so when you start the game, you define the name of the charset for the walking animations, and using the script above, it remembers the colour that the walking animation should be.
Then if you want a runnning animation, you could do the same thing.
Im sorry if you dont understand this, i explained this the best i could, but i hope someone can answer to my request. Thanks :D
Basically, i would like it so that when you get a choice of the colour of your character at the beginning of the game, with a certain script line, it would remember what colour you chose and looks in the folder for the colour your character is.. this is hard to explain.. let me try and explain it in rmxp style.
Code:
<>Message: Are you a boy or a girl?
<>Show choice:
<>Boy
<> (Script -> Uses the boy folder, and remembers it)
<> Choose a colour for your clothes
<>Show choice:
<>Red
<> (Script -> Looks into the boy folder, for a folder titled "Red", and remembers it)
<>Blue
<> (Script -> Looks into the boy folder, for a folder titled "Blue", and remembers it)
<>Green
<> (Script -> Looks into the boy folder, for a folder titled "Green", and remembers it)
<>Girl
<> (Script -> Uses the girl folder, and remembers it)
<>Show choice:
<>Pink
<> (Script -> Looks into the girl folder, for a folder titled "Pink", and remembers it)
<>Purple
<> (Script -> Looks into the girl folder, for a folder titled "Purple", and remembers it)
<>Yellow
<> (Script -> Looks into the girl folder, for a folder titled "Yellow", and remembers it)
All the charsets inside these coloured folders have the same name, so the standard walking tileset would be names for example "walk_1.png" in every single colour folder, so when you start the game, you define the name of the charset for the walking animations, and using the script above, it remembers the colour that the walking animation should be.
Then if you want a runnning animation, you could do the same thing.
Im sorry if you dont understand this, i explained this the best i could, but i hope someone can answer to my request. Thanks :D