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Fire Emblem: Whispering Wind | Mini-Demo inside!

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joshuaalanhargreaves":2vnjrw9d said:
I hate seeing this probably about as much as you do.

FEerror.jpg
That usually happens with Hiro, when you play with him >.>
Triforce":2vnjrw9d said:
I can make you a logo/Title if you want, PM me.

EDIT: As a matter of fact, I think I can help you a GREAT deal with this project, I abandoned a 1/3 finished FE project about a year back, I have near everything left Sprite-wise. :smile:
Thanks :), I will PM you ASAP
 
Just a bit of constructive criticism:
If you're going for a Fire Emblem game in a new location with completely new Characters, I think you should use less names from the actual series.
 
Triforce":dpewtmxg said:
Just a bit of constructive criticism:
If you're going for a Fire Emblem game in a new location with completely new Characters, I think you should use less names from the actual series.
Errr,I don't remember any name that i showed here are from the real game series O.o
The name just pop out of my head =\
And thanks for the mugs :)
 
Looks pretty grand and I like the class tree and confusing...just how i like it ^_^. Pretty amazing.

P.S. That Felix character looks pretty familiar... ^_^
 
:: TaG ::":kjsnot62 said:
Is it possible to upload your mini-game to a different file host?
I keep getting this error message:

Access to the URL has been denied!

Warning: The content of this website is part of a unwanted category: Malware

Requested URL: http://www.box.net/index.php?rm=box_dow ... d1euzcde92
Try to Disable your internet firewall for a second,Then download then turn it back on
becoolioman":kjsnot62 said:
Looks pretty grand and I like the class tree and confusing...just how i like it ^_^. Pretty amazing.

P.S. That Felix character looks pretty familiar... ^_^
Thanks, The Tree took me awhile to do ^^ (It was confusing when making it :P)
 
For some reason I was thinking it'd be interesting to make a VX Fire Emblem SDK. Maybe because Fire Emblem doesn't really need advanced tilesets, and VX tilesets might actually be a good choice for it. In any case, it looks like you've done a good job so far. Some of the things are getting cut off in the screenshots with the weird theme, which is a disadvantage of using a resolution script.
 
rey meustrus":378o0wlp said:
For some reason I was thinking it'd be interesting to make a VX Fire Emblem SDK. Maybe because Fire Emblem doesn't really need advanced tilesets, and VX tilesets might actually be a good choice for it. In any case, it looks like you've done a good job so far. Some of the things are getting cut off in the screenshots with the weird theme, which is a disadvantage of using a resolution script.
Sorry for the weird theme i was using >.> i just notice it while taking pics so I Change the theme.
And I don't Understand by "Advance Tile set". I was just using the Tile sets that are in the original game series =\
 
Sorry to post in this when it's days short of a necropost, but... this kinda has to be said.

This is FE7x:
http://www.youtube.com/watch?v=qqa4jNkNn1M
Note the date if you go to the actual video page, Nov 26.

Screen8.png

Exact same color background in the status screen, and it was recolored specifically to differ from FE6 and 7. (6 is brown, 7 is green)

http://www.feuniverse.net/forums/index. ... topic=3725
http://forums.feplanet.net/index.php?showtopic=33004
Topics about it from Sep 25 and Nov 26, 2008.

http://forums.feplanet.net/index.php?s= ... t&p=579952
Uther's map sprite. Two posts down is his attack animation.

And of course, the finisher:
viewtopic.php?f=155&t=55810
A topic here where I ask about making a move range more efficiently, with a good amount of code.


So... do you care to explain yourself?
 
"Nice Hack" jk.

It really looks like a hack, its made from XP right?
I got a question though, did you implement the split screen battle system? Because from Videos you only show outside.
 
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