Marcel_Makkink
Member
Well, I'm kinda stuck. In my opinion you can't set the enemy's Max HP to a very high amount. (Ex. for a boss, I would really like to have it that the boss has about 5,000,000 HP.) So can anybody write a little piece of code to set the Enemy's Max HP for each individual enemy. Like :
Or something like that?
Thanks in advance.
Code:
#Enemy ID => MaxHP
1 => {3},
2 => {9},
3 => {24},
Or something like that?
Thanks in advance.