My game takes place in modern times, and I was wondering if someone could make a script that would affect certain weapons or classes so your dexterity stat determines your damage instead of strength (right now it's setup so that the harder your pull the trigger the more damage you do, which makes no damn sense at all.)
If you could, it'd be cool if you could also do support for other stats like Agi or Int based damage instead of Str.
Thanks
If you could, it'd be cool if you could also do support for other stats like Agi or Int based damage instead of Str.
Thanks