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Fatal Destiny: Path of Choice

Was this a good game?

  • Yes

    Votes: 5 9.8%
  • No

    Votes: 6 11.8%
  • Kinda

    Votes: 2 3.9%
  • Didn't buy it

    Votes: 25 49.0%
  • Didn't have enough money to buy

    Votes: 13 25.5%

  • Total voters
    51
BPdWm


Game Genre: RPG
Approximate Gameplay: 2-3 Hours depending on style of gaming.
Download Link: http://www.radethproductions.com/
Demo Link: Download
E-mail: radethdart@gmail.com
Website: Radeth Productions
Trailer: (I will upload a new one soon when I can get better video, but for now...)
http://www.youtube.com/watch?v=9Ty0B-oO_rY

Screen Shots
Title
ZCyQK


Battle
103kOK


Ice Puzzle
wpftN


Rock Puzzle
19RPgT


The 'Inanimate'
10yzUO


Castle Walk-up
JXPkq


Tough Love
IH1q7


Radeth is alive?!
18ouHU


Part 2 Release Date
U6MFC

Credits
Fatal Destiny: Path of Choice

Director
---------------
Joshua Long


Programming
---------------
Joshua Long
Dubealex - Advanced Message System (Thanks!)
Atoa


Event Systems
---------------
Joshua Long


Graphics and Art
---------------
Enterbrain (Base Templates)
Joshua Long
Elizabeth Wilkie


Music and sound
---------------
Enterbrain
Joshua Long


Mapping
---------------
Joshua Long
Tindy - rmxp.org
Wyatt - rmxp.org


Storyline
---------------
Joshua Long


Character Development
---------------
My friends that I hang out with every day.


Voice Acting
(Sadly, I did all of the voices...except for 1)
---------------
Joshua Long
Austin Payne ("The choice is yours.")


Beta Testers
---------------
Joshua Long
Johnathyn Long
Matthew Long
Elizabeth Wilkie


Development
---------------
Joshua Long
Austin Payne

I. Game Overview
Two young adventurers, Joshua Reef and Lars Spindle, are in need of adventure from their boring town of Faith. So, the two 15 year-olds decide to take a long journey to the Island of Hope, and along the way are faced with difficult decisions they must overcome with their choices. Through their long journey they meet up with different people that help them overcome some of their difficult decisions; even if it means getting into some trouble. Throughout the game, Joshua and Lars are challenged with choices that they have to make; the choices they make is how their fate is determined.

II. Game Play Mechanics
Active Time Battle
Good & Evil Choices
Luck Dependency
Party Personalities
In-depth, Active Story
Intense Boss Battles

III. Controls
Character Movement/Basic Controls -

UP ARROW Move UP
DOWN ARROW Move DOWN
RIGHT ARROW Move RIGHT
LEFT ARROW Move LEFT
SPACE/ENTER Accept/Continue/Interact
Esc Menu (on map)/Cancel

IV. Saving and Loading
Saving is implemented throughout the game with the mating rabbits, but the player is allowed to save at any time by going into the main menu and saving.

V. Interface
There is a really basic interface that is used throughout the game. While on the map, there isn’t a HUD, but in battle, there is the battle commands, character stats, and the enemies and characters on-screen.

VI. Menu and Screen Descriptions
In the main menu, there are many options to choose from. You have: Items, Skills, Equipment, Status, Save, Map, Options, Exit, Path. The first option, Items, is where you keep everything you pick up. The skills option allows you to use one of the character’s abilities that they have. (Only certain skills can be used from the menu, such as healing.) The equipment choice is where you can go to equip and un-equip your characters with armor and weapons. The status choice allows you to view that status of individual characters. The save choice is really self-explanatory, but when it is grayed out, you can’t save. In the map choice, this allows you to view the whole map that you are on instead of a 640x480 view of it. The options menu allows you to change the sound effects volume, the background music volume, and the color of the window skin (Green, Red, Blue). The exit option takes you to a menu that allows you to either exit to the title, exit the game, cancel the action, or view the credits. The path option brings you to a menu that allows you to view your party’s habits and paths that the player chose to take.

VII. Game World
King Joseph has control of the world and is slowly losing power as a cult called the Chaos Thieves is taking over the King’s Army. The Chaos Thieves are using their power and persuasion to draw in new members to their cult every day. Everything is about to turn as Joshua Reef is accepted into the King’s Army where he is supposed to fight against his father to stop the Chaos Thieves from taking over everything King Joseph has started. Chaos has broken out, and ambushes and raids are becoming a regular part of everyone’s day. The time has come where people need to make their choice in helping the King, or helping the Chaos Theives.

VIII. Levels
Basically, there aren’t any real “levels” in Fatal Destiny, but there are chapters. These can be considered levels in the game, and so there are 8 levels, all of these levels are different chapters in the game.

IX. Game Progression
Throughout the game, you play as many different characters that take part in Joshua’s life. They come and go, help and destroy, but Joshua is very appreciative of the help that he has been getting from all of his encounters with people. Soon, he realizes why he met the people that he did, and what they were supposed to do for him.

X. Characters
Main Characters
Protagonists
Joshua Reef, Matthew Cartega, Lars Spindle
Antagonists
Sierra Felheart, Radeth Dart

Supporting Characters
Garrett Francis, Michael Speil, Nick Small, Kelsea Helen, Johnathyn Nicholas, Kaitlen Kross, Austin Faren, Joseph Neil, Justin Cardell

XI. Non-player Characters
Also known as NPCs, the main NPC of the game is, Radeth Dart. He is one of the main Antagonists that gives Joshua Reef as much trouble as he can in order to get him to do his bidding before the time comes where Joshua trusts no one, and becomes a part of the King’s Army.

XII. Enemies
Throughout the game, there are many enemies, but the main enemies being fought are the Chaos Thieves.

XIII. Puzzles/Mini-games
Fatal Destiny has many mini-games and puzzles to solve, but as you progress in the game, they become more difficult and more meaningful to the story.

XIV. Bonuses
There are plenty of bonuses in the game depending on the paths that you take along your journey. Many of these bonuses include special items depending on how you combine your choices. The main bonus in the game is given when every piece of Majestic Cloth and every Chaos Fang are collected. This bonus will give you the Chaos Blades, which are the strongest blades in the game, and everyone can use them.

XV. Cheat Codes
As of right now, there aren’t any cheat codes yet.

XVI. Battle Formations
Fatal Destiny Battle Formations
*P = Player Position in formation
*Formations can be used in any direction. These formations shown are setup for
left formation with the player leading in front.

Formata Regula - This is the basic formation.
||
P|
||
Formata Darta - One of the more useful formations, this formation is used to break through doors.
||
P|
||
Formata Circa - Not a common formation. Circa can be used to watch each other's backs.
| |
P |
| |
Formata Spread - A more common formation used to flank enemy positions.
|
|
P |
|
|
Formata Ell - Not used in modern combat, but very useful for a sneak and slaughter.
|
P|

||
|
Formata Covra - A spread formation used to cover more area faster. (Can't be used for small areas.)
|
|
P |
|
|
Formata Legendaria - The most effective battle formation. This formation is used to smash enemy forces with ease.
||
P |
| |
Formata Unkownaia - A formation that no one has ever mastered the technique.
|
P|
||
|

Game Genre: RPG
Approximate Gameplay: 2-3 Hours depending on style of gaming.
Download Link: http://www.radethproductions.com/
Demo Link: Download
E-mail: radethdart@gmail.com
Website: Radeth Productions
 
I just did the Set Move Route option, and chose which event to move. If you need help with RMXP, just PM me and I can help you out. :)
 
Downloading right now....

EDIT: Hmm. For a commercial game, I'd have to say it wasn't good. Although, if you were to make it free, people would have lower expectations and judge it less, at least that was my case. The game, I thought, utilized the program well, had some nice scripted moments, but the story didn't immerse me that well. Things were going too quickly, namely the intro. It would have been nice to play through that and then see how the guy dies, would have made it more epic.
 
Alright, well, I lowered the price to $2 for now because I understand that people won't pay $5 for only 2-3 hours of gameplay...so I thought lowering the price would help. :)
 
Looks as if you put a lot off effort into this. Good job!
But maybe you could make things more natural like the hill looking things.
Also don't overcrowd the areas like caves.
 

Jason

Awesome Bro

inorite, I agree 100% !

Best storyline ever, and the mapping is bloody amazing, although I liked the battlesystem better than anything else...
 

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