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Extremely strange bug

McP

Member

I encounter a very strange bug lately but I can not really tell what i might have changed to cause it.
See for yourselves:
http://img149.imageshack.us/img149/7153 ... nntjb2.jpg[/img]
So you might ask, what's the problem here?
The problem is that the marked objects are not supposed to be there.
The graphics are just hanging on the side of the screen and move along with the player.
When you move besides an object it just sticks to the border of the screen.

What I found out:
-This only happens with large objects.
-The graphics disappear when calling the menu --> refresh missing?

Any ideas to solve this are appreciated.
 

Taylor

Sponsor

I believe any anti-lag causes that weird bug with graphics bigger than about 64px tall, what you'll need to do is figure out how to widen the area that anti-lag updates.
 
In fotzbarchens you can add a comment or something into the event that means it is ignired by the script.  I can't remember what it is but its definately the anti lag and its definately aviodable using fotz's.

EDIT: Put a blank comment as the first line in an event to fix it.
 

Kraft

Sponsor

Yes it is the antilag, and it only happens with big events.  Basically it stops updating the event once it gets past 2 tiles off the screen, so when the charset it larger... ^_^

You just add an empty comment to the beginning (I think that is how you do it) or make the event a paralell process of like a wait of 2 of 3 frames.  (the antilag script updates paralell process events wherever they are)

Hope that helps!

~Kraft

EDIT

Yeah,  I just happened to look up and saw calibres post and yes it is the empty comment thing ^_^
 

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