WithViolence
Member
I dont understand why, but I'm getting lag on one specific map (That may answer my question right there) but even though it's only on one map, shouldn't the anti-lag script still keep it from lagging?
Here, I'll post a picture of the map.
http://img60.imageshack.us/img60/9185/lagzz0.jpg[/IMG]
It's not even that big of a map, it's only 65x40. Then again, I am using/running alot of scripts in the background, and events. I'm also using Near's Light effects (hence all the events on the windows) and Advanced Time System, if that has anything to do with it.
Anybody got an idea to stop this lag?
Here, I'll post a picture of the map.
http://img60.imageshack.us/img60/9185/lagzz0.jpg[/IMG]
It's not even that big of a map, it's only 65x40. Then again, I am using/running alot of scripts in the background, and events. I'm also using Near's Light effects (hence all the events on the windows) and Advanced Time System, if that has anything to do with it.
Anybody got an idea to stop this lag?