dootthaloop
Member
Okay, here's what I want to do... for a 'sound room', I have a section of the floor on which each tile that is stepped on, will play a single note [I have a series of notes in SE files]. The most I can figure out is, it involves playing the SE and using a character sprite for the tile that will appear when stepped on [oh, forgot to mention I want the regular floor tiles to appear up until the point that you step on a musical tile, that's when the regular tile will change to a special glowing tile]. I've tried to accomplish this through switches, self switches, and variables, but I'm obviously doing something very wrong. So, basically, I want to know how to do what I mentioned above. Help please?