Eventing question: RPGXP.
I have a few NPC events whom you speak to where most of which walk away after you speak with them. But since this NPC has a random move route, I can't tell where it will be when I would like it to move to a certain location. Another problem is that since they can be approached by multiple directions, a set move route can be easily blocked if they speak to them from the direction I planned on moving them to.
I am aware of checking event and player position via variables, but since it's random, I believe I would have to check for every possible location the event would randomly walk to, right? Then accordingly make a custom move route from that location.
Is there an easier way?
Any help/suggestions is appreciated.
I have a few NPC events whom you speak to where most of which walk away after you speak with them. But since this NPC has a random move route, I can't tell where it will be when I would like it to move to a certain location. Another problem is that since they can be approached by multiple directions, a set move route can be easily blocked if they speak to them from the direction I planned on moving them to.
I am aware of checking event and player position via variables, but since it's random, I believe I would have to check for every possible location the event would randomly walk to, right? Then accordingly make a custom move route from that location.
Is there an easier way?
Any help/suggestions is appreciated.