webgovernor
Member
Hi all!
I'm assuming the script required is going to be very complicated, but I could be wrong. I googled and check previous posts, yet I couldn't find anything relevant to my question.
Ok, I would like event B (Guard) to attack event A (Goblin) if event A enters within a certian range of event B.
I actually just want event B to run to event A and play a SE and event A to erase.
I'm not sure where to start, but I was searching for a "move-to coordinate" function, but couldn't find one, but I'm assuming I'll need something like that, and probably a parralell loop reading off event B's coordinates.
I appreciate any help on this matter, and if someone knows of a script that has part of this functionality, I'd be super gratefull to aquire such a gem.
Thanks in advance,
-Webgovernor
I'm assuming the script required is going to be very complicated, but I could be wrong. I googled and check previous posts, yet I couldn't find anything relevant to my question.
Ok, I would like event B (Guard) to attack event A (Goblin) if event A enters within a certian range of event B.
I actually just want event B to run to event A and play a SE and event A to erase.
I'm not sure where to start, but I was searching for a "move-to coordinate" function, but couldn't find one, but I'm assuming I'll need something like that, and probably a parralell loop reading off event B's coordinates.
I appreciate any help on this matter, and if someone knows of a script that has part of this functionality, I'd be super gratefull to aquire such a gem.
Thanks in advance,
-Webgovernor