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Event Graphics problems =(

k so heres my problem:
ive used rpg maker for a while now and i keep getting the problem that when i use certain graphics (such as the dead people and support stuff) i choose something and it comes out to being something completely different than what i chose for it to look like :cry:
How do i stop this?????
 
Make sure you check the "Direction Fix" box in the lower left, and uncheck "Move Animation" and "Stop Animation." This will prevent the graphic from changing to a different position/direction in the sprite sheet.
 
hmm it didnt work... all that did was make the entity float along like a ghost with no movement animation. and afterwards it still changed into a different dead body than i specified.
 
Just a tip, you can move all the "Set Move Routes" to the event with the coding for the cutscene. Keeping everything in one event will be much easier and cleaner. Either way, like Sheol said, create a new page with the graphic and options I said above.

Good luck with it!
 
If you have multiple enemies, you might want to use a different method. Otherwise, you'll need to use a different switch for every single event.

A cleaner method would be to move all the event commands to one event. Each time you want an enemy to change to the dead graphic, use the following code:

Set Move Route: [Event]
Change Graphic: [Event Down]
Direction Fix ON
Move Animation OFF

With this method, you can just give each enemy event a graphic and leave it as is.
Good luck with it!
 

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