Howdy,
Well my inquiry is thus: Event based or Scripted? I am trying to and haven't been successful at so far; creating a mini game event. Sure it is like having an ABS, but not for the whole game...just for this mini game event. The results I want, been haven't been able to get are so: That when the mini game event is triggered; and when you engage the animal or monster on the map, when you push a specific button it will do a certain attack to the aforementioned animal or monster. Along with all the goodies of showing the attack animation on the event. With possible damage display on screen <but not necessary>. Earning gold or exp during the action. Recieving Damage for doing the wrong action. Say with the special attack instead of normal attack using SP or MP <whatever you want to call it>. As well as "killing" ie erasing the event when the proper action has been done. I have an understanding of switches, novice understanding of conditional branches, a n00b understanding of Common Events. I hope I made sense; which I probably didn't. And perhaps some one out there can be of assistance. Oh and I have absolutely no understanding of scripting <if there are links to a good place to learn about it; that would be much appreciated>. Thanks
Well my inquiry is thus: Event based or Scripted? I am trying to and haven't been successful at so far; creating a mini game event. Sure it is like having an ABS, but not for the whole game...just for this mini game event. The results I want, been haven't been able to get are so: That when the mini game event is triggered; and when you engage the animal or monster on the map, when you push a specific button it will do a certain attack to the aforementioned animal or monster. Along with all the goodies of showing the attack animation on the event. With possible damage display on screen <but not necessary>. Earning gold or exp during the action. Recieving Damage for doing the wrong action. Say with the special attack instead of normal attack using SP or MP <whatever you want to call it>. As well as "killing" ie erasing the event when the proper action has been done. I have an understanding of switches, novice understanding of conditional branches, a n00b understanding of Common Events. I hope I made sense; which I probably didn't. And perhaps some one out there can be of assistance. Oh and I have absolutely no understanding of scripting <if there are links to a good place to learn about it; that would be much appreciated>. Thanks