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Eternal Wish - White Wishes

01Introduction.png

02GameStory.png

03Overworld.png

04Syphon1.png

05Syphon2.png



Characters.png

CharacterIntroduction1.png

CharacterIntroduction2.png

CharacterIntroduction3.png

CharacterIntroduction4.png

CharacterIntroduction5.png

09Features1.png

10Features2.png

11Music.png

Screenshot.png

Title Screen (Completed...Finally)
EternalWish14.png

Quietis Villa
EternalWish2.png

Save/Load File Selection
EternalWish15.png

Save/Load Screen
EternalWish3.png

Battle Sample
EternalWish12.png

Latest Forest Scene
EternalWish11.png

A house (Indoor)
EternalWish7.png

Main Menu (Now more dynamic)
EternalWish13-1.png

Videos.png

OST Example
http://www.youtube.com/watch?v=fuCMCFGC1zI&feature=youtu.be
Actualy Gameplay/Scenes
http://www.youtube.com/watch?v=u12d8JfVfs0&feature=relmfu
Credits.png

Celianna for her wonderful tilesets
Moghunter for his wonderful scripts (Including Title, Menu Configuration and Battle System)
Lunarae for her wonderful tilesets & objects
Hanzo Kimura for his wonderful Tilesets and Inspiration
Ying for the best trees ever made
Yami for her overlay scripts
Azell,Ishimoto for wonderful music out there
Claimh for his 8-dir movement script
Kagaya for his Wonderful Images
Tsukihime for the summoning script
Download.png

Download Demo - Beta Version V0.1 - Mediafire Link - Size 297.53Mb
How to download: Press the link then wait for 10 seconds, and press Skip Ad to move to the download page
Website.png

Eternal Wish - White Wishes's Facebook Fanpage - http://www.facebook.com/pages/Eternal-Wish-White-Wishes/164213810375855
Eternal Wish - White Wishes's Official Site - N/A (At the moment)
Support.png

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Genre: Fantasy
Engine: RPG Maker VX Ace
Progress: Finished the first area (1% Done in mapping)
Known Bugs: Unknown
 
This is the best presentation I have ever seen for an RM game on this forum. You presented the information very well! I am sad to admit that I probably won't play this as I don't mess with RM games as much anymore, but best of luck and I hope that another generation of RM creators come through. :)
 
@RadethDart: I really do appreciate your comments RadethDart, they are very encouraging.Too bad that you don't play RM Games anymore, but I really do hope that you'll try my game out one day!
 

Jason

Awesome Bro

Holy shit, THIS is how to make a project thread! It makes mine look terrible, and I thought mine was pretty decent, lol.

This game looks great, and I can tell a lot of work went into it. If I have any spare time over the weekend I'll definitely give this a play through, just as a thumbs up for the effort put into the thread itself!
 
@benos: Thanks for your report, I didn't really notice it until you state it out~
I've fixed the download link, sorry for any inconvenience ~
Anyway, I've made a Facebook Fanpage, and this page will be a temporary page until I complete the Official Website (Which will require a long time), so please visit and support it here http://www.facebook.com/pages/Eternal-Wish-White-Wishes/164213810375855
Thanks for your support~
And please comment, share your thoughts about the game as well ^.^ I'm really appreciated
 
Here's today's update (Sorry, I forgot that I posted my project on 3 websites...)
EternalWish16.png

+New dungeon, its name is Silentium Caverna, this dungeon will be released along with the second demo (Which should be released soon enough). Here, you'll have to try your best to solve all of the puzzles to get to the boss and the exit, there are 3 types of puzzles that you'll meet
in this dungeon, but I won't spoil the fun (You'll have to find out what kind of puzzles they are from the demo)
+Voice Acting: Introducing voice systems, you can listen to an example from this website
CV Example
EternalWish17.png

+New Faces added, now it's more Visual Novel - like with additional expressions added
+New BGM and BGS as well as SE Added, listen to an example here
BGM Example
+Some minor bugs fixed including
Summoning Bugs
Dialogue Bugs
Mapping Errors
+Added new skills including Summon Skills (Which can be acquired through Difficult Dungeons or Mini-Quests)
And many more to come
Stay tune!
 
Just played the demo. Not much to do in it. Just exit town, kill all the monsters in the forest and fight the boss.
A few grammar mistakes. In the forest scene you could at least put Amicus' sprite on the map. Every time you used '...' you could have used that pause to move the sprites around. Using \. \| \! is good enough to control the pacing of the dialog without the visible '...' especially when you are creating a pause in every sentence. You must have used the ellipsis a hundred times right before the boss fight. Starting and ending every other statement with '...' At one point Neo paused '...' then Amicus paused '...' and then you used the silent bubble over Neo's sprite {...)
...It's just...really...obnoxious...you know?...
I realize that some of the pauses were to show the faceset expressions. Just don't over do it.

You probably are aware of the bugs in the demo but encase you aren't; saving at the life crystal crashes the game and the poison bees you kill during the boss fight reappear whenever a new bee appears. My second time fighting the boss it didn't die when the life bar was empty. I ignored the bees that time, maybe it can't die while the Bees are out?
 
Here's today's updates
EternalWish20.png

EternalWish21.png

Aftermath is now in play, now you can see clearly what you received from battles as well as how your stats changed after leveling up
EternalWish19.png

Summon Skills (Currently, I'm still working on it)
Synthesis System and Mini-Quest System is ready as well (But I can't take picture for those systems though due to some difficulties)
Stay tune for more updates!

@coyote: Thanks for your comments ^.^ I've fixed lots of the the problems according to your comments ^.^ and everything is a lot much more better now ~ And yes, I fixed the save crystal problem but I'm still working on the boss's summon ^.^ Thanks for having tried the demo out (Though it's old up to this point) and I really do hope you'll try out the next demo once it's released
 

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