Message Boxes System
Introduction
Ever get tired of message boxes getting in the way of you interacting with an NPC or object or etc.?
Features
Screenshots
Who needs 'em. :p
Demo
Download Here
System
FAQ
If you are looking for support, please visit the PunkBoards which are located within my rmxp.org profile.
Compatibility
N/A
Terms and Conditions
Just credit me in your game.
Introduction
Ever get tired of message boxes getting in the way of you interacting with an NPC or object or etc.?
Features
- When moving at the top of the screen, the message box will appear below. And vice versa.
- It uses the player's Y screen coordinates to do this.
Screenshots
Who needs 'em. :p
Demo
Download Here
System
Requires
1 variable
1 switch
2 common events
Create a common event
Name: Coordinates
Trigger: Parallel
Switch: Message Boxes
Create another
Name: Where do they appear?
Trigger: Parallel
Switch: Message Boxes
1 variable
1 switch
2 common events
Create a common event
Name: Coordinates
Trigger: Parallel
Switch: Message Boxes
Code:
@>Control Variables: [Player Screen Y] = Player's Screen Y
Create another
Name: Where do they appear?
Trigger: Parallel
Switch: Message Boxes
Code:
@>Conditional Branch: Variable: [0001: Player's Screen Y] <= 200
@>>Text Options: Bottom, Show
@>>
@> Branch End
@>Conditional Branch: Variable: [0001: Player's Screen Y] >= 300
@>>Text Options: Top, Show
@>>
@> Branch End
FAQ
If you are looking for support, please visit the PunkBoards which are located within my rmxp.org profile.
Compatibility
N/A
Terms and Conditions
Just credit me in your game.