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Equipment Requirement.

Hi, Again me.  :lol:

I have a little request, no one big, only a stupid request, but I can't Make it.
___

I need some code, that allow me to put restriction to the weapons and armors.

1. Need a Weapon to Equip a Weapon
2. Need a Armor to equip a weapon
3. Need a Weapon to equip an armor
4. Need an Armor to equip an Armor.

That's Very simple...
______

2. And, another mini.request.

An add.on. that allow the player, when he equip some weapon, he learn a Skill, and when he desequip the weapon, he forgot the skill.
__

THANKS. :thumb:
 
Thanks for the Speedy Reply, but I forgot to say that the script must be SDK compatible (2.3+). But, this is a great script that can serve me to take ideas.

Thanks.

(Somebody more)?
 
Well. I think you can do the second one using a simple common event.

@>Conditional Branch: [insert actor] is [insert weapon] equipped
    @>Change Skills: [insert actor], + [insert skill]
    @>
  : Else
    @>Change Skills: [insert actor], - [insert skill]
    @>
  : Branch End

I think this would work for your second question.  If you have any problems, just ask me! :thumb:
 

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