Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

Equipment Creator

This reminds me my Customizable Weapons script, but you are way cleaner and tidier.
I liked this idea of adding a string to the equipment name.
Ben fatto :)
 
I have a question about defining the number of slots. I'm trying to define that all weapons and armor have 3 slots, is there a way to say that there is no specific weapons that have slots, and let the script run

#--------------------------------------------------------------------------
# Weapon_Slot.default: Set the number of slot for the ingredients for non declared
# Weapon_Slot
#--------------------------------------------------------------------------
# Sintassi:
# Weapon_Slot.default = Slot
# Parametri:
# Slot: Number of slot for the weapon
#--------------------------------------------------------------------------
Weapon_Slot.default = 3
?
cause so far i have this for weapon and slots:
#--------------------------------------------------------------------------
# Weapon_Slot: Set the number of slot for the ingredients of each weapon
#--------------------------------------------------------------------------
# Sintax:
# Weapon_Slot = {Weapon_Id => Slot,...}
# Parameter:
# Slot: Number of slot for the weapon
#--------------------------------------------------------------------------
Weapon_Slot = {1 => 3},{2 => 3},{3 => 3},{4 => 3},{5 => 3},{6 => 3},{7 => 3},
{8 => 3},{9 =>3},{10 => 3},{11 => 3},{12 => 3},{13 => 3},{14 => 3},{15 => 3},
{16 => 3},{7 => 3},{18 => 3},{19 => 3},{20 => 3},{21 => 3},{22 => 3},{23 => 3},
{24 => 3}
#--------------------------------------------------------------------------
# Weapon_Slot.default: Set the number of slot for the ingredients for non declared
# Weapon_Slot
#--------------------------------------------------------------------------
# Sintassi:
# Weapon_Slot.default = Slot
# Parametri:
# Slot: Number of slot for the weapon
#--------------------------------------------------------------------------
Weapon_Slot.default = 3
#--------------------------------------------------------------------------
# Weapon_Ingredient: Set the ingredients and his effect for each armor
# If the armor have at least 1 ingredient it's automatically
# added to the elaborable armor.
#--------------------------------------------------------------------------

You didn't check the date of the previous post, did you? (and the OP hasn't posted since Feb '09). tsk, tsk, tsk...
 
Looks excellent a bit like Legend of Mana's Workshop, I have been looking for a script like this! :thumb:

Oh and one question, how customizable is this script?
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top