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Enemy targets

I am making a project that involves summoning.

Here's how I wanted to be...

When you enter a battle ( just the default rmxp entering a battle) you can summon a monster to protect you and I want the enemy target your summoned monster instead of you. Unless hit by magic but some monsters you can summon can have special abilities to protect you from magic.

My point is, I want to control the enemies target.
 

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