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Enemy Hp, Sp, Status and Name.

ENEMY HP, SP, STATUS and NAME WHEN YOU TARGET HIM!

Well, This is A little request, that I based on a script called 'Advance Target'.
The Idea of this system is show the HP, SP, Status (Poison..blah...) and name of the enemy, instead the bore help window that only show the name.

For example, Change this window (the default help target window).


for this window:

___

This script need to be compatible with the SDK, but I think a script like this doesn't cause Much Incompatibily Issues.

Well, That is All.

THanks for read this.
 
Don't need to touch update. In Scene_Battle, when the arrow_enemy object is created, it is associated with the help window. Meaning, when the arrow_enemy object updates, it calls the update_help_window in that object. That object automatically calls the set_enemy method in the associated help window.

So every frame, the arrow object is updated, which calls the set_enemy method in the help window.
 

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