I was hoping to add a display of the enemy encounter rate in my CMS. Is this even possible using RGSS standards? Basically, I'm requesting a script that would draw a window in Scene_Menu to show an image that refers to your current level of danger in regards to entering a random encounter.
Something like this for example...
IF enemy encounter rate (30 steps) * potential monster troops (let's say 5) / 4 = threat level
So this would mean that 30 * 5 = 150 / 4 = 37.5 (or 38 if you round up)
Then, we define the numerical ranges that correspond to a threat level...
0... No random battles
1-10... Very High
11-20... High
21-30... Normal
31-40... Low
41-99... Very Low
So with other mathematical examples...
10 * 7 = 70 / 4 = 17.5 (18) ..... For every ten steps, you'd enter battle with one of seven monster parties for a threat level of 18, equating to a very low threat level.
This script would equate a threat of 0 to no random battles.
For the sake of my personal preference, let's say the window should be 64 x 64 in width and height, showing an image (or an animated string image would be even better) of 32 x 32 that loops over and over while in the menu.
Anyone interested in tackling this idea? I'll assist in any way I can.
Something like this for example...
IF enemy encounter rate (30 steps) * potential monster troops (let's say 5) / 4 = threat level
So this would mean that 30 * 5 = 150 / 4 = 37.5 (or 38 if you round up)
Then, we define the numerical ranges that correspond to a threat level...
0... No random battles
1-10... Very High
11-20... High
21-30... Normal
31-40... Low
41-99... Very Low
So with other mathematical examples...
10 * 7 = 70 / 4 = 17.5 (18) ..... For every ten steps, you'd enter battle with one of seven monster parties for a threat level of 18, equating to a very low threat level.
This script would equate a threat of 0 to no random battles.
For the sake of my personal preference, let's say the window should be 64 x 64 in width and height, showing an image (or an animated string image would be even better) of 32 x 32 that loops over and over while in the menu.
Anyone interested in tackling this idea? I'll assist in any way I can.