I'm having a really rough time with this in RMVX.
I want to have a message box that plays at the end of battle (after killing certain troops), and I can't for the life of me get the message box to appear. I've tried all the conditions, conditional branches and configurations I can try and I can't figure it out.
Solution:
This might help some people in the future who want to run events after certain enemies die!
1.) Make your enemy
2.) Place them into a new troop
3.) Right-click them and choose immortal
4.) Make a new event page and under conditions choose "Enemy HP 0% or Below" and set the span to "turn"
5.) Events should be:
@>Change enemy state: [Enemy], + [Incapacitated]
@>Whatever you want to happen when that enemy has been killed.
I want to have a message box that plays at the end of battle (after killing certain troops), and I can't for the life of me get the message box to appear. I've tried all the conditions, conditional branches and configurations I can try and I can't figure it out.
Solution:
This might help some people in the future who want to run events after certain enemies die!
1.) Make your enemy
2.) Place them into a new troop
3.) Right-click them and choose immortal
4.) Make a new event page and under conditions choose "Enemy HP 0% or Below" and set the span to "turn"
5.) Events should be:
@>Change enemy state: [Enemy], + [Incapacitated]
@>Whatever you want to happen when that enemy has been killed.