Alright, you know how certain elemental damage is stronger than others with different enemies? Would it be possible for an enemy to change it's elemental weaknesses and strengths each turn? So, for example, an enemy has four possible elemental configurations, and it would randomly cycle through them at the end of every turn (possibly it would change it's graphic corresponding to the element). Could this be done with events? If not, I'll make another topic in Script Requests. Again, I'm using VX. Thanks! :smile: