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Edits to GTBS - GubiD's Tactical Battle System, "The Quota System."

I want several changes, such as switching between attack and moving.What I'm mean exactly by this is that I want to be able to move, attack and move again if I still have avalable "movement points" to move. The same goes for attack, I would like to split up the "damage/attack points" to be used on one enemy, and then on another enemy for whatever "attacks points" I have left.


Now, the biggest thing I want implemented is something I call, "The Quota System." This basically works by using any avalible MP to add onto movement or attack for that turn (you can imagine by now, that on my game the attack, MP, and HP are in small increments to match movement points). I would also like to have an option where I can add MP to HP for that turn in a way for defending. Then, the next turn for the ally, the MP would fully regenerate.


This is it for what I really want. It's alot, I know... but I'm really hoping to get a response.

Thank You
 

Jason

Awesome Bro

I can't offer any help, as I'm only a low class scripter, but I have a question, how do you actually set this script up ? It's really hard and I can't do it to save my life !
 
Yea, sorry... I'm really not sure myself. I mean Tactical Systems on rmxp are a rare gem to come upon, so thats why I'm really hoping I'm lucky enough to find someone who can lend a helping hand and understand how to script this.

I also hope that people are able to really understand what I'm asking for, because I feel that if people don't know what your asking for, they won't even bother replying.

So, if there is something you dont understand in my request, please ask me as I will do my best to elaberate on what I want exactly.

P.S.:  To those who are unaware of the script I'm talking about, the link is right here: http://www.rmxp.org/forums/index.php?topic=32656.0
 

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