Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.
Echo Falls (Survival Horror)

Echo Falls (Survival Horror)

0uAhxmY.png


About
Echo Falls is a Survival Horror Game being made with RPG Maker VX Ace. It takes inspiration from games such as Silent Hill, The Evil Within, F.E.A.R, Amnesia: The Dark Descent, and various other games of the genre. The game is set in the town of Echo Falls which vanished mysteriously in the late 70s only to reappear again without it. You take on the role of Angela Shepherd, a young college student who is also part of a paranormal investigations group. Angela and her friends manage to get past the town's quarantine, but what will they find?



Backstory
In the Winter of 1975, The Town of Echo Falls
seemingly vanished off the face of the Earth.


Everyone, everything, people, buildings, even roads,
vanished in the middle of the night as if they had
never been there in the first place..


The next day, large amounts of animal corpses were
found surrounding the area. The wounds and
lacerations on their bodies suggested that they
violently fought eachother until none remained.
Since then, animals avoided the area, even migrating
birds changed their routes.


The region was immediately put under quarantine by
the military and the event became widely known.


A few decades later, just as suddenly as it vanished,
Echo Falls reappeared, completely deserted. Things
still looked as if nothing had happened, making the
eerie ghost town all the more disturbing.



Characters
r3e9Bxq.png


jog5A6x.png

Angela is the protagonist of Echo Falls. She is an 18 year old
college girl who was mostly raised by her grandparents after
her and her younger brother were taken away from their
mentally unstable mother.

tKlW54z.png

Amber is Angela's 19 year old best friend and another member
of their ghost hunter group. Her and Angela have been best
friends from a young age and when Amber became really
popular in high school, she never forgot to include her best
friend.

(sprite coming soon)
Travis is Amber's ex-con boyfriend who joined the group as he
saw it as another way to make money other than just selling
drugs.

(sprite coming soon)
JT is a friend of Travis and spends most of his time highly stoned.
He is a fairly peaceful and friend guy who usually tries to talk
Travis out of trouble.

(sprite coming soon)
Darcy is a very shy girl who joined the group as Amber and
Angela were the only ones to ever really talk to her. She prefers
reading and other quiet activities to big parties.

sFp9ONq.png

Branson is JT's faithful German Shepherd and more or less the
mascot of the group. Everywhere they go, Branson comes too.


The Afflicted
Ki4gU45.png


(sprite coming soon)
The Afflicted are the people of Echo Falls who were transformed
by whatever fate befell the town. While they might still look
human at a glance, up close their disturbing, blank white eyes
and greyish, discoloured skin says different. Though a select
few are still capable of speech, most just make animalistic
grunts, growls, and screeches.

(sprite coming soon)
Stalkers are heavily mutated afflicted with glowing red eyes,
brownish-red skin, toothed wound-like mouths on the top of
their heads, n wide, needle-toothed maws on their almost
featureless faces. Stalkers appear naked and display many
animalistic behaviours such as walking on all fours, making
animalistic noises, and sniffing the ground and air when
hunting prey.

(sprite coming soon)
Brutes are large, heavily mutated inflicted. They have pale skin,
wrinkled, wide, needle-filled mouths, and heavy appendages
where their hands should be, and large, acid-filled bellies.

More to come...

Weapons
67iBgCo.png

Baseball Bat

NSweOXZ.png

Crowbar

sHoksM8.png

Fire Axe

EZT4zmB.png

Knife

nOzElOP.png

Machete

OH84o4e.png

Handgun

42uJLsR.png

Shotgun

oeJmowc.png

SMG

R0K5Vvp.png

Shovel

Features
Implemented
In Progress
Not Started

Evented ABS
Lighting System
Custom Animated HUD
Random Enemy and Item Spawn
Puzzles
Atmospheric Environments and Soundtrack
Multiple Endings
Voice Acting
Stealth System with Noise Detection

Link to development blog: http://echofallsgame.weebly.com/
 
Hello. Unfortunately i have to question the legitimacy of your kickstarter found at this link here: https://www.kickstarter.com/projects/39 ... shen-falls

We do not generally affiliate with kickstarters. Furthermore your information is extremely vague, especially in the KS. We do not want anyone to be scammed.

I appreciate your interest im game making. If you would like to talk to a moderator about our policies we are generally available 24/7; feel free to shoot one of us a PM.
 
bacon":1ylbchla said:
Hello. Unfortunately i have to question the legitimacy of your kickstarter found at this link here: https://www.kickstarter.com/projects/39 ... shen-falls

We do not generally affiliate with kickstarters. Furthermore your information is extremely vague, especially in the KS. We do not want anyone to be scammed.

I appreciate your interest im game making. If you would like to talk to a moderator about our policies we are generally available 24/7; feel free to shoot one of us a PM.
Yeah I don't have enough to show on the kickstarter because I don't have the horror tileset packs yet to make maps so I can take screenshots that's
kinda why I made the kickstater
 
phillip1756":7xtlp7ns said:
Yeah I don't have enough to show on the kickstarter because I don't have the horror tileset packs yet to make maps so I can take screenshots that's
kinda why I made the kickstater
You should generally make a Kickstarter after you've actually got some of the game built so you can assess viability of delivering the project.

This may seem like a chicken-and-egg situation to some people, but it's the first step towards weeding out the bad Kickstarters from the good ones.

A game built by a solo developer would cost upwards of £50,000 for a little more than a year's development. Kickstarter campaigns require a couple of months of planning and development, there's also a lot of marketing work involved as that's pretty much what Kickstarter is; market your idea to get people to fund it.
 
Xilef":3obod2u3 said:
phillip1756":3obod2u3 said:
Yeah I don't have enough to show on the kickstarter because I don't have the horror tileset packs yet to make maps so I can take screenshots that's
kinda why I made the kickstater
You should generally make a Kickstarter after you've actually got some of the game built so you can assess viability of delivering the project.

This may seem like a chicken-and-egg situation to some people, but it's the first step towards weeding out the bad Kickstarters from the good ones.

A game built by a solo developer would cost upwards of £50,000 for a little more than a year's development. Kickstarter campaigns require a couple of months of planning and development, there's also a lot of marketing work involved as that's pretty much what Kickstarter is; market your idea to get people to fund it.
I've basically got the framework and story for the game I just need the kickstarter so I can make the maps
 

Jason

Awesome Bro

But people like to actually SEE something before they blindly give their money to a stranger on the internet. Unless you have something to show, visually, I hardly doubt anyone will be willing to give you money.
 
Jason":3rnboxxc said:
But people like to actually SEE something before they blindly give their money to a stranger on the internet. Unless you have something to show, visually, I hardly doubt anyone will be willing to give you money.
all I really got done at the moment is the concept art, a few character sprites and some of the HUD
 
phillip1756":3m06tqe6 said:
Jason":3m06tqe6 said:
But people like to actually SEE something before they blindly give their money to a stranger on the internet. Unless you have something to show, visually, I hardly doubt anyone will be willing to give you money.
all I really got done at the moment is the concept art, a few character sprites and some of the HUD
Exactly, which is why i removed the link from the main thread; i did give you the benefit of the doubt by reposting it even with the disclaimer.

Generally speaking, when asking for help with funding projects, it is necessary to state exactly what the money is being used for. What you are asking for is not a usual requested amount. We ask for better organization of not only your projects gameplay but your financial goals as well.
 
bacon":124dhiqc said:
phillip1756":124dhiqc said:
Jason":124dhiqc said:
But people like to actually SEE something before they blindly give their money to a stranger on the internet. Unless you have something to show, visually, I hardly doubt anyone will be willing to give you money.
all I really got done at the moment is the concept art, a few character sprites and some of the HUD
Exactly, which is why i removed the link from the main thread; i did give you the benefit of the doubt by reposting it even with the disclaimer.

Generally speaking, when asking for help with funding projects, it is necessary to state exactly what the money is being used for. What you are asking for is not a usual requested amount. We ask for better organization of not only your projects gameplay but your financial goals as well.
yeah the amount is low because I just added up the prices for what resources I need plus the cut that kickstarter takes to get the amount I need. But it does look very low compared to other kickstarters I've seen.
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top