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Does ANYONE have ANY IDEA of how i would make a v-pet game?

in vx, how would I make a virtual pet type game, almost like a tomoichi type thing. If I cant do it in vx can i do it in xp??? I have all the sprites i would use already. need answers people. :thumb:
 
Well, some of it is going to depend on what you consider important for a virtual pet game.  I can't think of a way to have time pass when you don't have the game running, for example. 

However, there's no reason that you couldn't make something a little like that.  You'd create a lot of parallel process events that would probably use the timer or very long wait commands to periodically change the pet's assorted conditions, and other events that use keyboard input to do things like feed the pet, which would reset the "hunger" track.  Scripts could probably make this easier, of course, but they'll be doing essentially the same thing.  (If a scripter comes along and offers a better solution, please listen to them.  I am not a good scripter.)

It would, of course, be complex, and you'll need to do a lot of work, but I wish you luck!
 
It is possible, you just you need the determination and skill to do it. If you've just picked RPG Maker up, it will be impossible for you. Make something small to start out, so you can learn what the editor can and cannot do. You'll find that it won't do most stuff you want, but it can do most stuff you NEED to make a nice little game.
 
that is true, but i have a year and a half of rpg maker experience so i think i can manage this project. But this isnt an rpg this is a v-pet simulator game. I've never done or thought about doing something like this. So its not really the same formula as a game i have worked on in the past. just dont really know where start with this one.
 

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